I used to prescribe to the big "best of" hoopla that comes around at the end of every year. I lost a whole lot of interest in it last year, scrambling to fit in as many hot games as I could just so that I could report in on them on my podcast. It sort if made playing games feel like work, and made doing the podcast feel even more so. For a time I was dead set on having that "year in review" episode being my last since it really spoiled two things I enjoyed doing. Plus, I initially named Eclipse to be my Game of the Year and not Mage Knight, so there was that little bit of embarassment. Now those "best of" lists are making their way out again, but it's not so much that I don't have a podcast looming over my head that has me not caring about them. It's the fact that so few new games really clicked with me in 2012.
Showing posts with label Lords of Waterdeep. Show all posts
Showing posts with label Lords of Waterdeep. Show all posts
Monday, January 7, 2013
2012: The Year Gaming Spun Its Wheels In Place
I used to prescribe to the big "best of" hoopla that comes around at the end of every year. I lost a whole lot of interest in it last year, scrambling to fit in as many hot games as I could just so that I could report in on them on my podcast. It sort if made playing games feel like work, and made doing the podcast feel even more so. For a time I was dead set on having that "year in review" episode being my last since it really spoiled two things I enjoyed doing. Plus, I initially named Eclipse to be my Game of the Year and not Mage Knight, so there was that little bit of embarassment. Now those "best of" lists are making their way out again, but it's not so much that I don't have a podcast looming over my head that has me not caring about them. It's the fact that so few new games really clicked with me in 2012.
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